For more information about mental ray for Maya nodes (shaders), see mental ray for Maya custom shaders. Note: Beginning Maya , the following shaders pipe themselves into the Photon Shader attribute of the shader node: dgs_material_photon dielectric_material_photon transmat_photon misss_physical mia_material mia_material_x In addition, the mia_material and mia_material_x . Maya Mental Ray - Bump Map with Mi_Car_Paint_Phen Hello! The question of plugging a bump map into a Mental Ray material with no bump map slot bugged me for a few hours until i solved the problem so i am now sharing it with you so it speeds up your work flow! Bump maps are grayscale textures you map to objects to create the illusion of surface relief (elevations and depressions) on an otherwise flat object. With bump maps, depressions and elevations look real because they don’t alter the geometry of the surface the way Displacement maps do. Bump maps just change the direction of the surface’s normals based on the bump map’s Alpha Gain value.
Maya - Bump And Normal Mapping Tutorial, time: 5:40Tags:Onimusha 2 ost rar,Pantaloni de slabit hot shapers,Osx86 iso hazard skype,Video off website chrome